Wednesday, October 4, 2017

#ComicsWednesday: Tetris: The Games People Play by Box Brown


There is no shortage of acclaim for the perfection of Tetris*. Its cultural impact cannot be overstated. Tetris has wormed its way into the life of anyone who’s been in proximity to a computer, Gameboy, Nintendo, arcade, etc. Despite its influence, the Tetris story has not been properly canonized. Box Brown succeeds in doing so with Tetris: The Games People Play. He begins with Tetris creator Alexey Pajitnov and his friend Vladimir Pokhitko musing on the origin of games and puzzles, their connection to art, and their capacity to enhance our humanity. He then goes through an in-depth history of the politics, business, and controversy of Tetris. The story is surprisingly deep and convoluted for a game so simple in design. The tale, warmly colored in yellows and blues, is constructed fluidly with mixed styles that fit together like squares. The book succeeds alongside other great graphic novels in that the arrangement of the story seems like it could not have existed in another medium.

Outside the historical narrative, Brown discusses the purpose and role games have. They exist not just to escape, entertain, or pass time. Brown poses that the experiences and strategies used extend to our higher-order thinking (namely the prefrontal cortex); we assess a task, accomplish it, and feel good from it. He further argues that games are about connection and the depiction of human drama, all in the pursuit of fun. Tetris: The Games People Play pushes in the much-needed direction of games as art and culture. As Box Brown says, games “define our human identity.”

~Garrett, Circulation

* see: https://www.youtube.com/watch?v=Tnztj1UlkQs if you need convincing

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